URLAND
FORMERLY KNOWN AS
URLAND plays with fire artificial intelligence (AI) and questions the meaning of art in digital times. Are we actually still needed? Boundaries are blurring. AI is everywhere, hive mind. They took our jobs! World domination. "Data overload, everyone is dying."
Formerly Known As ... art?
With cloned voices and a script generated by chatGPT, URLAND uses AI. Or is AI using URLAND? Formerly Known As is a surreal, Blade-Runner-esque meta-performance that questions the shifting meaning of art. The collective works with AI to collectively make a performance about a theatre company working with AI to collectively make a performance about a theatre company working with AI to collectively make a performance about what it means to be human. Meta, yes.
A clash between creator and its creation. 'Is dit kunst(matig) of kan het weg?' (Is this art(ificial) or can it go away?) If we can no longer tell the difference between ‘real’ and artificial, what is really real? What then is art? And where creating art was unique to humans, perhaps even as that which sets us apart from other animals, AI mimics everything effortlessly and seems to be able to create limitlessly - what does that say about being human?
Prompt: “Act as an experienced, experimental scriptmaker. Search the web for performance collective URLAND. Craft a theater script for their new performance about a performance collective using AI to create their new performance. Make it a Blade-Runner-esque metafiction. Make it so that the audience can’t distinguish it from an authentic URLAND performance. Leave room for a plot twist at the end.”
URLAND embraces the unknown and has seen things you people wouldn’t even believe. All these moments will be lost, like tears in rain. Time to die.
Language: English, with Dutch surtitles
Duration: ±75 minutes
Concept and performance: Thomas Dudkiewicz, Marijn Alexander de Jong and Jimi Zoet • Sound design: Tomas Loos and Jimi Zoet • Scenography: Marijn Alexander de Jong and Hendrik Walther • Light design: Hendrik Walther • Final direction: Suze Milius • Dramaturgy: Florian Hellwig • Dramaturgy intern: Hana Pospíšilová • Costume Advice: Kostuumatelier Theater Rotterdam - Erik Bosman and Sara Hakkenberg • Technical support: Denzo • Theatertechniek (André Goos) and Marcel Janssen • Production Leaders: Andrea van Bussel and Elise de Fooij • Graphic design: Ruben Verkuylen • Public relations/communication: Pien Visser • Business Management: Martha van Meegen • Business assistant: Mara Liza de Bakker • Production: URLAND Coproduction: Theater Rotterdam